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 1 
 on: August 30, 2010, 02:32:18 PM 
Started by Xân - Last post by Airoz
Found it and it works perfectly for wat I'm doing Smiley

Thanks for the addon Smiley It's awesome

 2 
 on: August 29, 2010, 05:18:49 PM 
Started by Xân - Last post by Moongaze
Go to your Templates tab and select a template to be used for Primary spec and a template to be used for Secondary spec and turn on the feature for Dual-Spec Support in that tab as well. Should be what you're looking for.

 3 
 on: August 28, 2010, 10:52:11 PM 
Started by TPMdm - Last post by Deavan
Moongaze,

Just a thought. One of the things I believe that is on the feature wish list is to have multiple spheres with buttons off of each one. One of the ways to handle multiple templates is to let each template load to their own sphere.

With the multiple sphere feature, after the templates are loaded, I presume it would be no issue for someone to move whole submenus between spheres. And of course if someone moves all the useful stuff off a sphere, that sphere could be deleted. (Sphere deletion should have a confirmation dialog.)

And another thought about multiple spheres, you should be able to order the priority of keybinds by sphere in case different templates have duplicate keybinds.

 4 
 on: August 28, 2010, 10:42:26 PM 
Started by Xân - Last post by Airoz
I just started using LS and it's awesome!!!
I have one question.... Is there any way to make it change, when you switch Specs?
I got a Destro spec and Demo Spec on my warlock and when I switched it, the buttons never did...

Could we make a macro that would do the switching or you making LS to have dual-spec switching???

 5 
 on: August 24, 2010, 05:09:44 PM 
Started by Mantis - Last post by Mantis
Since you can hide the spheres while in combat it would be nice to have an option to keybind a button to show a certain spheres if you are in combat and then when you either press it again or let go it hides the spheres again. allowing you to hide it while in combat to free up space and only show what you need if you need it for like when a healer dies and gets a battle rez and you gotta buff them.

 6 
 on: August 11, 2010, 07:45:22 AM 
Started by TPMdm - Last post by TPMdm
gotcha!  Ty for the response.  It isn't a big deal since I'm really only talking about one button and associated submenu, but as you know that is still a LOT of buttons lol

 7 
 on: August 04, 2010, 11:51:00 PM 
Started by TPMdm - Last post by Moongaze
Sorry, I thought I replied to this one.

As it stands right now, there is not a way to do a partial template load Sad If I was going to add such a feature, I would probably need to merge two templates together during the loading, but I don't know how well that would work. I might look into it in the future, but I don't want to make any promises and, honestly, I don't know if it is something that I would ever add Sad

 8 
 on: August 04, 2010, 05:47:17 PM 
Started by TPMdm - Last post by TPMdm
*crickets*

 9 
 on: August 04, 2010, 04:56:49 PM 
Started by Popmybubble - Last post by Popmybubble
I have been using LS for quite sometime started on my Mage back when Cryolysis had many issues and I now love and prefer LS.
My issue is happening on 2 of my characters I just started using the dual spec button changing template option and now upon logging in on either of these 2 toons it gives me...

Date: 2010-08-04 14:41:38
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\LunarSphere\lib\moduleButton.lua line 4524:
   attempt to index local 'button' (a nil value)

Debug:
   [C]: ?
   LunarSphere\lib\moduleButton.lua:4524: Unassign()
   LunarSphere\lib\moduleButton.lua:857: ReloadAllButtons()
   LunarSphere\lib\moduleSphere.lua:2305:
      LunarSphere\lib\moduleSphere.lua:1902

I have been reloading the saved templates per spec on each toon then I have to re make the center sphere hide each time.

If you have time to help I would appreciate it much I don't plan on stopping on using this mod works for every class I have.

 10 
 on: August 03, 2010, 08:16:29 AM 
Started by Haggo - Last post by Kazgrul
This is how I fixed it on my shaman. I made a macro for windfury Weapon called... Windfury weapon.
Then placed the macro on the bar where I want it and saved the template. I gave it the "?" Icon then for the macro text type:

#showtooltip
/cast Windfury Weapon

That would fix the issue for you for Windfury.
The engineering would be fixed the same way just place the words Goblin Engineering in the macro instead of Windfury Weapon.

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