Oh lord, I forgot about that project. I agree, though, that with Northrend it will really make it easy, especially for fleshing out the land space. I'll be looking into this again in the future. Thankfully, Risk is fairly easy to make. The only hard part is cutting out the zones so that they highlight properly, but with the new project I'm working on and the polygon code I've been using, I might be able to make that part even easier for myself

Although the original idea for the WoW Risk game was to not use soldier, horse, and tank pieces, but just numbers. Still, with the new models added to the game, I might be able to make it a little more interesting.
Argh, no! Don't tempt me! I already have two game projects I want to work on after my current project is over, haha!

Still, 8 player support would be fun, no? I will forever ruin your guilds with my multiplayer games and/or score rankings (ala Bejeweled)